4-H Experiential Learning Model Pocket Cards (4H1680)

October 27, 2015 - <kmoyses@msu.edu>

This set of durable 3x5 pocket-sized cards helps 4-H and other youth group leaders apply the Experiential Learning Model so that youth have the opportunity to discover their own learning through a guided process. These pocket cards are designed to travel with you while you are working with youth to help apply the experiential learning model into existing programs. They also compliment the Experience 4-H! Making the most of your 4-H experience using the Experiential Learning Model Workshop Kit sold separately. (7 cards, 2014).

Experiential learning helps youth to be engaged in their own experiences. Rather than telling youth what they should learn and how they should feel about an experience, they have the opportunity to discover their own learning through a guided process.

 


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